ESSENTIAL GUIDE:
In this chapter from the book Raspberry PI with Java: Programming the Internet of Things, Stephen Chin walks you through the process of setting up (or baking) the Raspberry Pi.
EGUIDE:
All kinds of organisations are waking up to the benefits of next-generation programming tools. In this 14-page buyer's guide, Computer Weekly looks at how low-code tools are helping a range of users, the ways they can boost efficiency and the many considerations that come with them.
TECHNICAL ARTICLE:
This article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.
WHITE PAPER:
Can you actually save more money using Toad® rather than SQL Developer - a free product? The answer is “yes!” In this surprising Quest technical brief, learn how Toad’s revolutionary new features save you time and money while dramatically increasing your productivity. Read the technical brief today.
RESOURCE CENTER:
Visit this exclusive resource center to find valuable tools for your Windows 8 mobile development initiative, including an "App Builder Virtual Summit" that provides expert seminars on everything from game development to app monetization through advertisements to making the move from iOS and Android.
EGUIDE:
Security has become a key consideration in coding. In this 15-page buyer's guide, Computer Weekly looks at how organisations can protect their software supply chains, what to do in the case of a code error and why securing application development is so vital.
PODCAST:
Join master of the parallel universe Clay Breshears and Aaron Tersteeg as they discuss parallel programming with a special guest. This episode features Dr. David Paterson, Director of the Universal Parallel Computing Research Center at UC Berkeley sponsored by Intel and Microsoft.
PODCAST:
Wolfgang Von Rüden talks about how CERN uses standards to successfully distribute massive computing jobs to global data centers. Also learn how Wolfgang and his team manage the fast pace of change in computing technology during decade long projects. Wolfgang will also introduce our listeners to his openlab project.
TECHNICAL ARTICLE:
In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.
TECHNICAL ARTICLE:
This article aims at answering the question, "Is parallel programming hard?" You'll take a look at the distinctions between parallel and sequential programming as well as the three main problems programmers face when it comes to parallel programming.